Ages 13+
Discover Your Potential with the King Programme
Discover cutting-edge technology and develop critical skills to set you apart in your academic and career journey!
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Course Objectives
The King Programme is an advanced and comprehensive educational experience tailored for students aged 13+. It features five integrated modules to deepen students' understanding and skills in Science, Math, Coding, Design, and evolving technology.
Student's Outcomes
- Adaptability to New Technologies
- Boost Creativity
- Increase Confidence
- Foundation for Future Learning
- Improved Science and Mathematics
- Enhance Problem-Solving
- Build Patience and Focus
- Entreprenuerial Skills
Are you looking to give your child a competitive edge for direct school admission (DSA) to top secondary schools?
In today's rapidly evolving world, Robotics, Coding, and STEM skills are no longer just extra-curricular activities; they are essential qualifications for the next generation of innovators.
And now, Meta Robotics offers a proven pathway to ensure your child can stand out with a robust portfolio for DSA.
Robotics, Coding, STEM, Computational Thinking are now an accepted pathway for Direct School Admission (DSA)! In fact, more than 50 schools in Singapore are offering DSA opportunities for students with a strong background in Robotics and STEM
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Why Robotics and Coding Matter for DSA:
Introducing the Meta Robotics Programme:
How Can We Help You?
We understand that every child is unique, which is why we offer a free consultation with our education consultant. We will assess your child’s current level and provide tailored advice to ensure they are on the right path for DSA. To ensure we provide the best advice for your child's next step, please answer these questions before the consultation:
Frequently Asked Questions
Ignite Your Child's Passion for Technology!
Equip your child with the skills and tools to excel in prestigious competitions and succeed in their Direct School Admission with confidence and creativity!

Workshop Outlines
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Junior Robotics
(Ages 5-6)
To allow children to express their interest in STEM (Science, Technology, Engineering, Mathematics) with an introduction to computational thinking through a basic robotics coding project.
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Exploratory Robotics
(Ages 7-9)
Develop knowledge and application of STEM principles to improve robotics coding. Gain further computational skills in artificial intelligence, such as machine learning.

Mastery Robotics
(Ages 10-13)
Children will be equipped to solve more sophisticated real-world problems and develop creative thinking skills.
Frequently Asked Questions
Dive into the World of Robotics This Holiday!
Join our fun and educational workshop to develop essential coding and problem-solving skills. Register by November 16 for an exclusive early-bird discount!

Educational Tools




Robotics Coding EV3 Projects



Robotics Coding Spike Prime Projects






Software
EV3 Classroom
LEGO® Education Spike Prime App
Gearsbot App
Programme Outlines
Theoretical Introduction
Robotics STEM: Introduction to Science, Math, and Engineering concepts throughLEGO® brick prototypes.
Robotics Coding: Overview of coding principles applied to LEGO® brick models.
Games and Animation: Learning design concepts for games and animations in computing projects.
Machine Learning: Training on the fundamentals of machine learning and real-world applications.
Construction & Visual-Spatial Perception
Visual-Spatial Skills: Learning to identify and assemble 3D LEGO® brick pieces from 2D instructions.
Motor Skills: Developing fine motor strength, precise object manipulation, and coordination.
Applicable for Robotics Modules only
Experiments
Logical Reasoning: Engaging in logic-based activities aligned with lesson objectives.
Project Evaluation: Analyzing and evaluating projects to meet specific requirements.
Problem-Solving Tasks
Progressive Challenges: Tackling three tasks of increasing difficulty.
Assessment: Evaluating problem-solving abilities and creative thinking.
Knowledge Play
Fun Facts: Enhancing general knowledge with Science, Technology, Engineering, and Math facts.
Quizzes: Testing conceptual understanding with engaging quizzes on daily topics.
Educational Tools



Robotics STEM Projects








Programme Outlines
Object & Shape Recognition
Identifying & distinguishing LEGO® brick pieces
Assembly
Connecting & disconnecting LEGO® brick pieces
Visual-Spatial Perception & Activities
Assembling 3D LEGO® brick models from 2D instructions
Shape sorting, pattern copying, puzzle assembling, matching games, simple mazes
Social Interaction / Purposeful Play
Engaging in interactive play using LEGO® brick builds
Educational Tools




Robotics STEM Projects








Robotics Coding Projects








Software
LEGO® Education WEDO 2.0 App
MIT Scratch Junior
Programme Outlines
Theoretical Introduction
Robotics STEM: Introduction to Science, Math, and Engineering concepts through LEGO® brick prototypes.
Robotics Coding: Overview of coding principles applied to LEGO® brick models.
Games and Animation: Learning design concepts for games and animations in computing projects.
Construction & Visual-Spatial Perception
Visual-Spatial Skills: Learning to identify and assemble 3D LEGO® brick pieces from 2D instructions.
Motor Skills: Developing fine motor strength, precise object manipulation, and coordination.
Applicable for Robotics Modules only
Experiments
Logical Reasoning: Engaging in logic-based activities aligned with lesson objectives.
Project Evaluation: Analyzing and evaluating projects to meet specific requirements.
Problem-Solving Tasks
Progressive Challenges: Tackling three tasks of increasing difficulty.
Assessment: Evaluating problem-solving abilities and creative thinking.
Knowledge Play
Fun Facts: Enhancing general knowledge with Science, Technology, Engineering, and Math facts.
Educational Tools





Robotics STEM Projects







Robotics Coding Projects







Software
LEGO® Education WEDO 2.0 App
LEGO® Education Spike Prime
MIT Scratch 3.0
Programme Outlines
Theoretical Introduction
Robotics STEM: Introduction to Science, Math, and Engineering concepts through LEGO® brick prototypes.
Robotics Coding: Overview of coding principles applied to LEGO® brick models
Games and Animation: Learning design concepts for games and animations in computing projects.
Construction & Visual-Spatial Perception
Visual-Spatial Skills: Learning to identify and assemble 3D LEGO® brick pieces from 2D instructions.
Motor Skills: Developing fine motor strength, precise object manipulation, and coordination.
Applicable for Robotics Modules only
Experiments
Logical Reasoning: Engaging in logic-based activities aligned with lesson objectives.
Project Evaluation: Analyzing and evaluating projects to meet specific requirements.
Problem-Solving Tasks
Progressive Challenges: Tackling three tasks of increasing difficulty.
Assessment: Evaluating problem-solving abilities and creative thinking.
Knowledge Play
Fun Facts: Enhancing general knowledge with Science, Technology, Engineering, and Math facts.
Quizzes: Testing conceptual understanding with engaging quizzes on daily topics.
Educational Tools






Robotics STEM Projects








Robotics Coding Projects








Software
LEGO® Education Spike Prime App
Machine Learning for Kids
MIT Scratch 3.0
Programme Outlines
Theoretical Introduction
Robotics STEM: Introduction to Science, Math, and Engineering concepts through LEGO prototypes.
Robotics Coding: Overview of coding principles applied to LEGO models.
Games and Animation: Learning design concepts for games and animations in computing projects.
Machine Learning: Training on the fundamentals of machine learning and real-world applications.
Construction & Visual-Spatial Perception
Visual-Spatial Skills: Learning to identify and assemble 3D LEGO® brick pieces from 2D instructions.
Motor Skills: Developing fine motor strength, precise object manipulation, and coordination.
Applicable for Robotics Modules only
Experiments
Logical Reasoning: Engaging in logic-based activities aligned with lesson objectives.
Project Evaluation: Analyzing and evaluating projects to meet specific requirements.
Problem-Solving Tasks
Progressive Challenges: Tackling three tasks of increasing difficulty.
Assessment: Evaluating problem-solving abilities and creative thinking.
Knowledge Play
Fun Facts: Enhancing general knowledge with Science, Technology, Engineering, and Math facts.
Quizzes: Testing conceptual understanding with engaging quizzes on daily topics.
Future-Proof Your Child's Skills in Technology!

Register your interest to join the waiting list for our trial class and take advantage of our current promotional offer. With a full refund guarantee, there's no risk–if your child doesn't enjoy the experience, you'll get your money back. Don't wait–let your child explore, create, and discover the exciting world of robotics and coding!

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